Release 2026.06
Release 2026.06
This is the changelog since version 2025.06 until version 2026.06.12, which was released on 2026-07-14.
Caveats
- UTF-8 file paths are now supported.
- some file accesses are now case-sensitive.
- rmlUI version used 6.0 → 6.2
- ARM64 architecture builds now have nominal support.
/aicontrolis now blocked by default. Call/aiCtrl PlayerNameor/aiCtrlByNum 123to enable.script:AimWeaponnow receives unit-relative heading and pitch, rather than world-space. This means units angled on slopes will receive different values.- heading cast to radians will now return [-pi; +pi) rather than [0; tau).
- minor Lua env sandboxing changes, see the “Lua environment sandboxing” section below.
- always output logs to stdout.
- removed
CSphereParticleSpawnerparticle class. Identical toCSimpleParticleSystem. - archive cache version 20 → 21.
Features
RmlUi
- rmlUI version used 6.0 → 6.2
- add datamodel support for pairs:
pairs(dm_handle) - add datamodel support for ipairs:
dm_handle:__ipairs() - support for accessing the underlying datamodel table with
dm_handle.__raw() - allow datamodel self-referential assignments such as
dm_handle.property = dm_handle.another_property - support for retrieving datamodel property length:
dm_handle.property.__len() - fix datamodel array access
- fix
data-valuebinds in rml elements - added
RmlUi.GetDocumentPathRequests(string docPath) -> {"filePath", "filePath", ...}which tracks all of the files opened by an RmlUi LoadDocument call - added
RmlUi.ClearDocumentPathRequests(string docPath) -> nilto clear tracked LoadDocument files
Radar icon Lua API
- added
Spring.SetUnitIcon(unitID, string? iconName). Passnilto reset to default. - added
Spring.GetUnitIcon(unitID) → string iconName.
Minimap callins
- added
wupget:MiniMapRotationChanged(rotation, previousRotation)unsynced callin. In radians. - added
wupget:MiniMapGeometryChanged(x, y, sizeX, sizeY, prevX, prevY, prevSizeX, prevSizeY)unsynced callin. In pixels. - added
wupget:MiniMapStateChanged(isMinimized, isMaximized, isSlaved)unsynced callin.
Misc
- UTF-8 file paths are now supported.
- some file accesses are now case-sensitive.
/aicontrolis now blocked by default. Call/aiCtrl PlayerNameor/aiCtrlByNum 123to enable.script:AimWeaponnow receives unit-relative heading and pitch, rather than world-space. This means units angled on slopes will receive different values.- heading cast to radians will now return [-pi; +pi) rather than [0; tau).
- add
Spring.SetCheatingEnabled(bool). - add
Spring.SetGodMode(bool? controlAllies, bool? controlEnemies). - large QTPFS perf improvements.
- always output logs to stdout.
- add boolean
Platform.isHeadless. - archive cache version 20 → 21.
Fixes
- fix logs sometimes not getting flushed on exit
- fix
CMD[20]andCMD[105]returning legacy aliases for those commands rather than their standard names. - fix an archive scanner pool crash.
- fix AI commands not being validated.
- fix Windows reporting hardware incorrectly.